We then round off our trio of behind-the-scenes videos by adding production expert Dave to the mix! It's time to talk Steam multiplayer, Workshop and the other improvements coming to your favourite game modes. By doubling these limits from the original game, we hope to provide you with more epic Stronghold sieges than ever before. It also gives us great pleasure in this video to confirm some of these changes and a few entirely new ones! In response to player feedback we have increased troop and building limits across all game modes, allowing for up to 3000 units and 2000 buildings at a time. Starting with the initial project pitch, then leading to questions of the scale of changes and finer elements like the actual difficulty of the new content, the road to release has been carefully considered. We discuss the aims of Stronghold: DE and goals for everything from new single player content, all the way down to the smallest quality of life enhancements. Join Stronghold series veterans Simon and Paul, as they provide insight into the creation of our latest game from their unique perspectives. ![]() ![]() ![]() In our second Stronghold: Definitive Edition dev diary we discuss the genesis of the game, while delving into changes made as part of this new edition.
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